A downloadable game for Windows and Linux

Buy Now$4.99 USD or more

Tizahl's Quest is an action RPG in a 3D lowpoly world! If you have played Diablo or Titan Quest you should feel right at home. Explore dungeons, kill monsters, collect loot and find magic!

Get the game now on Steam:


Key features:

- dungeons portals: every portal leads to a different dungeon with a boss at the end. Kill the boss to unlock the next dungeon!

- magic abilities: along the journey unlock new magic abilities to fight your enemies!

- quests: talk to NPCs to solve quests and gain rare items!

- zoom in/out/rotate camera: I included a zoom in/out and rotating camera for better view!



Hold left mouse button: move player, interact with world, UI

Mouse wheel: Zoom in/out

Left + Right arrow keys: rotate camera


Escape: Pause menu/Quit game

I = Inventory

T = Character window

Number pad 1-6 : action bar

Future Plans:

Will definitely post updates with fixes/improvements. If more than expected downloads should happen I will add more dungeons and multiplayer!


Designer and programmer: Chris C.

* World/character assets are from Synty Studios

* Music is by Michael La Manna

Music for the trailer is made by Nicole Marie T on twitter!!

* UI art is by Claymanstudio

* Animations by Explosive


Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

WindowsBuilt.zip 125 MB
LinuxBuilt.zip 131 MB

Development log


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(7 edits)

Bugged Inventory view. Also does not show picked up gold in 1st Dungeon. Also can't switch between Equipment and Inventory tab, thus the necklace, shield etc can't be equipped.

When clicking directly (left click) on a character to interact/talk player char keeps running circles around the npc, which also happens when clicking on chests but not always.

Health does not update after consuming a potion until getting hit in the next fight.

when entering the 1st dungeon and running back behind (far right of screen) the right fence, cahracter gets stuck due to the Rock wall cluttering the view so it's impossible to navigate since it can't be clicked on the green/pathway, but situation can be remedied by rotating the camera using WASD.


Image above shows bugged overlay when after equipping double sword.

in 2nd Dungeon first loot chest drops a sword that can't be picked up. it's visible but stuck in the ground somehow even though when hovering over it the "Pickup" icon is visible. maybe that's due to being also a double sword that's already equipped. can't really check since it's only halfway visible. (see image)


After killing the Big Troll in 2nd Dungeon, the quest can't be turned in. I assume it's still a WIP Project.

Could be a nice game once finished but needs a lot of polish on the story side. the game seems to not run smooth when walking on the map. i hope my constructive feedback helps.


(1 edit)

Thank you for your feedback! I will check out the issues that you mentioned. The equipment and inventory window should be able to open at the same time but I can double check. 

I made this project in unity and yes the scroll windows can be kind of funky which is a unity thing and unless I design it different I can't really do anything about it. It should work properly though. 

If the game doesn't run smooth it might be a PC issue. I know the game can be slow on older models. However if you have a new super speed computer and it's still slow then I'm not sure:)

I will check everything else you mentioned. Thank you for taking time to write some feedback!