Ranged enemies and pathfinding
Hi everyone!
New year new update!
I have lots of plans so lets start with what I did recently:
I added a ranged enemy. Goblin with bow and arrow for now:) Eventually there will be more variety of these types of enemies. You can watch the preview in the attached video. Don't mind that's a bit wonky is some places I will fix that:))
I also added pathfinding for both player and enemies. I don't know if you can tell but the enemy moves a bit smarter now:) Basically there is an invisible grid that enemies and player move on. For the player I did add the click to move with the mouse again. I think it works properly now but I have to continue testing it:) You can still move the player with keyboard if you wish.
Kickstarter plans:
As I mentioned in my last post yes I will finish creating my Kickstarter page so you can follow it soon! I will probably order some samples sometime soon for the physical goods to see what it looks like:) I definitely will do stickers, keychains, posters, maybe pins. The Kickstarter will be to support my development for the game and also help me pay for music.
Don't forget that I have a Kofi where you can also follow my updates and support my project:) thank you!
https://ko-fi.com/sorceressgamelab
I hope for next time I can share my Kickstarter page with you and also show some more new gameplay:)
Get Palins Fate
Palins Fate
Action RPG in a fantasy world
Status | In development |
Author | SorceressGameLab |
Genre | Role Playing |
Tags | 2D, 8-Bit, Action-Adventure, Action RPG, Indie, Pixel Art, Retro |
More posts
- Saving/loading and final public demo!18 hours ago
- Public demo is live now!22 days ago
- Demo available now for Kofi members!40 days ago
- Demo soon and update!70 days ago
- Almost demo time!83 days ago
- Key doors95 days ago
- Cozy indoor roomsDec 22, 2024
- Saving and progressingDec 11, 2024
- Dungeon stuff!Nov 25, 2024
- Refactoring and improvementsNov 17, 2024
Leave a comment
Log in with itch.io to leave a comment.